Well done!
Love it. Clever. Funny. Suspenseful. I've played this one twice now, and loved all the others they've made too.
Well... Its just an straight path, you actually cannot decide and if you dont take the exact correct decisions you have to start again. The first one felt more dynamic and free. This one even asumes things that you suposedly have done on the first game that probsbly you didn't and feel forced. Only play it if you really miss the connection you felt for Taylor on the first game but its not going to make you feel the same.
Please allow this to show in family library for past purchases. There is no option to rebuy it so that it gets added. I see this as a poor decision to treat people who showed interest in the game earlier differently than those only coming to it now. I just want to be able to see everything in one place.
Not as good as the first. Pacing is very fast and there is no suspense because it's just go go go. Less accessible to blind players as the first because it's not easy to tell who is speaking unless you can see the text colour. I wouldn't really bother playing this unless you're really invested.
Good story, great narrative, definitely 5 stars for these one!
Surprisingly fun.
Not like the first but still good problem is that some options don't make sense like stay calm and don't listen to that is something major for life and death but besides the fallout lines and similar options making big difference you can't tell Taylor to use things that they have which I understand why you can't but they could make a massive difference in certain areas
This sequal is amazing. Good continuation to the original game
The problem I have with this game has nothing to do with its writing, which is still great. Structurally, a CYOA works much better if you don't have to backtrack so far that the story's momentum is thrown off. This has way more failstates than the first game, and the checkpoints and Fast Mode aren't fast enough to get you back where you want to be in the story. You end up rereading certain text too many times, without clear enough clues as to what you missed early or what you need to change.